
Special models like cars sometimes miss textures or have flipped normals when mirrored Upgraded Revit 2014 glass materials are now displayed correctly
Camera position was not always saved when on restarting Enscape Sometimes walking through doors was not possible for non English Revit projects Plastic materials are now rendered more accurately Loading screen is now displayed without distortion Supported Revit Versions: Revit® 2015, Revit® 2016, and Revit® 2017.
Light View Mode displaying the light intensity Customizable Enscape loading screen, UI overlay, window caption and window icon
Support of XBox Controller and 3DConnexion Spacemouse
Set default roughness for alpha blended objects to 0.0. Video Automatic Bitrate (resolution, quality). Add Oculus center button (to recalibrate height & orientation) via R-Key or Xbox-Controller 'Back-Button'. Support all Revit glass materials texture parameters. Support inverted textures in texture parameters. Real geometry grass blades for grass materials. More Assets, some with multiple Levels of Detail Configurable Total Video Duration, Fog Settings, Clear Coat Materials and many more More Assets, some with multiple Levels of Detail. UI Overhaul – Local Assets – More information: Material Library – Material Editor Overhaul – Panorama Gallery – NVIDIA DLSS Support – more information: Site Context – Alpha Channel Export – Education Assets and Materials – Material Overwrite – Pin Enscape Window on Top – Transparent Materials in Reflectionsĭynamic Asset Placement – Green Building Assets and Materials – Batch Panorama – Panorama Tour – Uploads Update – Ray-Traced Sun Shadows in Real-Time View – more information: Categories for the Custom Asset Library – Save the sun position in Enscape – Interior design assets and materials – Update Views – Improved reflection in mirror surfaces